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3D Modeling

3D Models created in both Maya 3D and Zbrush. Retopologized and UV'ed. Painted in Substance Painter.

Theodore_Turnaround_006_Zbrush_1.0001

Exposed Kings

Recorder_1.0001

Recorder Prop Model

3QTR_Green_Dragon

She Kills Dragons

Screenshot (151)

Good Boy Sushi Project

UV Layout​​
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I follow the 10 by 10 grid, my UVs are all lined up in the first row before I move to the second.

I organized the UVs for easier viewing purposes. Every UV has the same Texel density.

Exposed Kings Character Model

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​Sculpted character in Zbrush created from Megan Regenfuss' character turnaround.

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Retopologized and UV'ed in Maya. Painted in

Substance Painter

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Megan Regenfuss' website:

https://megregen.wixsite.com/design/exposed-kings

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Theo-UVs.jpg
Theodore turnaround_edited.jpg

Design by Megan Regenfuss

Recorder Prop Model​​
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Using Arthur Mougne's concept design at https://www.artstation.com/artwork/6NW9k0

Modeled and UV'ed in Maya. Video includes grey render and wireframe render. UVs presented for website.

Currently working on texturing.

Recorder_UVs.jpg
IMG_8318_edited.jpg
Playbill for the play

She Kills Dragons by Qui Nguyen

 

Sculpted and painted in Zbrush, retopologized and animated in Maya. 

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We were given 3 months to finish the designs, models, and animations for a 2 minute fight sequence at the end of the play. I was tasked with modeling 3 of the dragons, retopologizing and UV-ing all 5, and connecting all the textures to the models. 

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I created the red, green, and blue dragons. 

Screenshot (150).png

Green Dragon

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Sculpted in Zbrush, Retopologized in Maya, and Textured in Substance Painter. This was the last dragon I modeled and was only given 1.5 weeks during the semester to finish it.​

Green_Dragon_Top.jpg
Green_Dragon_Bottom.jpg
3QTR_Green_Dragon.jpg
UVs_U1_V1.png
UVs_U2_V1.png
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